中
← Projects

2026 · Product Design / PRD

AI-Pet: Digital Life Simulator

A product design for an AI-driven digital life simulator: a pixel-art virtual pet that lives on your desktop or phone, leading its own offline life — visiting neighbors, browsing markets, learning skills — and reporting back to you each day.

A product design project for a “digital life that lives on your desktop.” At its core, this isn’t a pet-raising game — it’s a digital life simulator. Users aren’t here to “play”; they’re here to “care.”

Product Philosophy

Offline > Online. User expectations gravitate toward “What did it do while I was away?” rather than “I want to interact with it right now.” Limited daily conversation rounds reinforce the experience of checking in on its life rather than chatting with it.

A life, not a toy. The pet is born, grows, ages, and dies. “Food” is electricity — as long as the device has power, the pet’s basic life is guaranteed. It won’t starve, only die of old age. Death is a natural narrative; offspring can inherit under the right conditions.

Skills = ways of living. Unlocking a skill isn’t “getting one more action” — it unlocks a behavioral pattern that expands the possibility space of offline stories. Skills can combine to produce emergent behaviors.

Six Systems

The project delivers a complete PRD and feature blueprint covering: pet generation / personality settings / autonomy, limited conversation with short-term and long-term memory, natural and interactive growth, skill trees with offline execution, social scenarios like visiting neighbors / setting up stalls / browsing markets, and the full life cycle of birth → growth → aging → inheritance.

Monetization

A hybrid model of one-time purchase for the base pet + skill IAP + accelerators + cosmetic in-app purchases. The core principle: skills unlock “more ways of living,” not “more power,” ensuring a skill-less pet remains just as lovable.

Highlights

  • Complete PRD + feature blueprint + product vision trilogy, covering 6 systems: pet, conversation, growth, skills, social, and life cycle
  • Differentiated positioning of 'desktop-resident + offline social + skill-driven + life cycle' — no comparable product exists on the market
  • Defined a full monetization model from offline stories to paid skill unlocks
AI
👋 Hi, I'm Xiaorui. Feel free to chat with me!
Chat with me →